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Description

Last Watcher is a 3D online multiplayer battle-royale game, placed in a mytical world, where a cult of 7 powerfull warlocks controll the games universe.
With the death of one of the elder warlocks, Moloch, the cult organized an universal event, where only the strongest mages can fight and take the place of the old deceased mage.
In game, players will be able to choose one of the contender mages to fight, allowing the last standing mage to earn the right of becoming an apprentice, and one day to become the 7th mage, predecessor of Moloch.

Technical Description

Last Watcher is a 3D online multiplayer battle-royale, and developing such game in "Unreal Engine 4" is no easy feat, specially implementing client-server gameplay logic, as we've faced lots of challenges and it's a game rich in features to develop in 4 months

  • Modular ability system
  • Online multiplayer match making system
  • Chests, spawning random loot depending on rarity
  • Rarity system, affecting items and chests
  • Consumables/Equipments inventory systems
  • In-game UI (storm timer, health, shield, ability cooldown, inventories)
  • Character stats/damage system
  • Storm round based system

Developement

Technologies

Unreal Engine 4; Node.js; MongoDB;


Languages

C++; JavaScript;


Time

4 months;


Team

Terry Keyrouz; Prooheckcp;


Platforms

Windows; Mac;