The richest man in a apocalyptic world has sponsored a gorefest for the amusement of his society of revenge mad men. You and other captives are strapped into cars with ticking bombs in them. If you go below a certain speed for too long, you blow up, so the objective is to cause havoc, chaos and destuction by crashing into innocent cars. The last one alive wins and gets the bomb defused.
Swerve, is a 3D Survival Combat Racing game, developped during a game jam of 10 days, by 15 amazing people and I, using Unreal Engine 4. The game consists of being the last one standing, and destroying the opposing cars AI, by tossing them in the spikes, lava or crashing into them with max speed
Unreal Engine 4;
C++; Blueprint;
10 days;
Terry Keyrouz; (15) Others;
Windows; Console;